//
// ShadeRec.cpp for  in /home/herpec_j/Dropbox/Projets/raytracer-2016/Sources/Maths/
//
// Made by Jonathan
// Login   <ledey_l@epitech.net>
//
// Started on  Wed Sep 25 00:05:06 2013 Jonathan
// Last update Wed Sep 25 00:09:20 2013 Jonathan
//

#include	<cstdlib>

#include	"Maths/ShadeRec.hpp"

namespace	Maths
{
  ShadeRec::ShadeRec(World::World const &rWorld) : mHitAnObject(false), mMaterialPtr(NULL), mHitPoint(), mLocalHitPoint(), mNormal(), mRay(), mDepth(0), mT(0.0), mWorld(rWorld), mColor()
  {
    return;
  }

  ShadeRec::ShadeRec(ShadeRec const &rOther) : mHitAnObject(rOther.mHitAnObject), mMaterialPtr(rOther.mMaterialPtr), mHitPoint(rOther.mHitPoint), mLocalHitPoint(rOther.mLocalHitPoint), mNormal(rOther.mNormal), mRay(rOther.mRay), mDepth(rOther.mDepth), mT(rOther.mT), mWorld(rOther.mWorld), mColor(rOther.mColor)
  {
    return;
  }
};
